![]() ![]() If you are experiencing lag please check your most recent log file to see if any errors are being logged, sometimes an incorrectly written properties file or missing textures may lag the system.ETF does not support emissive block and item texture, for that you'll need to install Continuity.Keep in mind that EMF is still in beta development and issues may still occur. If your entities are invisible or look corrupted you'll need to install my other mod EMF (this includes resource packs such as Fresh Animations). ![]() Custom Entity Models is not a feature provided by ETF.Any mod displaying an entity in a custom GUI can force the default texture by having the entity.getblockstate set to either return null or VOID_AIR, the same can be achieved by settings the display mob's UUID to UUID.nameUUIDFromBytes(("GENERIC").getBytes()).This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly.(Only if the mod creator used the vanilla rendering code to render their mobs) Entity Model Features - Fully compatible.OptiFine's random/custom or emissive entity resource packs - Fully compatable.□ Emissive/glowing entity textures with the OptiFine format.□ Custom & random entity textures with the OptiFine format, including even more properties!.If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized modpack, which includes all the OptiFine parity mods! Featuring: This way, ETF achieves more OptiFine parity on the Fabric mod loader. ![]() ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features, including entity and player skin features! ![]()
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